The Greatest CG Walk Cycle Ever

Architecture + Evolution + Movement

Referencing the utopian visions of 1960’s architecture practice Archigram, Walking City is a slowly evolving video sculpture. The language of materials and patterns seen in radical architecture transform as the nomadic city walks endlessly, adapting to the environments she encounters.

http://www.universaleverything.com/projects/walking-city/

Credits

Creative Director : Matt Pyke
Animation : Chris Perry
Sound : Simon Pyke

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